﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace ImaginationFactory.Dialogs
{
    /// <summary>
    /// ColorBalanceDialog.xaml 的交互逻辑
    /// </summary>
    public partial class ColorBalanceDialog : Window
    {
        public ColorBalanceDialog()
        {
            InitializeComponent();
        }


        private void Button_Click(object sender, RoutedEventArgs e)
        {

        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            this.Close();
        }

        private void RScrollBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
        {

        }

        private void GScrollBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
        {

        }

        private void BScrollBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
        {

        }

        private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
        {

        }

        private void TextBox_TextChanged_1(object sender, TextChangedEventArgs e)
        {

        }

        private void TextBox_TextChanged_2(object sender, TextChangedEventArgs e)
        {

        }

        private void ColorBanlanceDlg_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            this.DragMove();
        }
    }
}
